Arma 3 Scripting

Function in Scenes

BIS_fnc_unitPlay

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Description

Plays back input movement data on input unit.

Syntax

[unit, data, varDone, stateIgnore, obsolete_1, obsolete_2, skipTime] spawn BIS_fnc_unitPlay

Parameters:

Returns: Boolean - always true

Examples

Example 1

[vehicle player, _unitCaptureData] spawn BIS_fnc_unitPlay

See also

BIS_fnc_unitCaptureFiring · BIS_fnc_unitCaptureSimple · BIS_fnc_unitPlaySimple · BIS_fnc_unitPlayFiring · BIS_fnc_unitCapture