Arma 3 Scripting

Function in Scenes

BIS_fnc_unitCaptureFiring

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Description

Records weapon fire data of input unit over a specified period of time. Pressing the ESC key, the duration ending, or the unit dying ends the recording.

Syntax

[unit, duration, startTime] spawn BIS_fnc_unitCaptureFiring

Parameters:

Returns: Script Handle

Examples

Example 1

[BIS_Vehicle, 50, 10] spawn BIS_fnc_unitCaptureFiring;

Example 2

[[2.135, "GAU8", "<NULL-object>"], [2.157, "GAU8", "<NULL-object>"]] // output example

See also

BIS_fnc_unitCaptureSimple · BIS_fnc_unitPlaySimple · BIS_fnc_unitPlayFiring · BIS_fnc_unitCapture · BIS_fnc_unitPlay