Arma 3 Scripting

modelToWorldVisual

  • Arma 3 v1.32

Command · also in Render Time Scope · Markdown · JSON · original wiki page

Description

Converts position from object model space to world space in render time scope. For ASL version see modelToWorldVisualWorld.

Important

For scaled objects, the relative position will first be multiplied by the object scale.

For example, if the object scale is 2, _obj modelToWorldVisual [0,1,0] will be offset 2 meters from the model center ([0,0,0]).

Syntax

object modelToWorldVisual modelPos

Parameters:

Returns: PositionAGL - world position

Examples

Example 1

_aboveAndBehindPlayer = player modelToWorldVisual [0,-1,3];

See also

modelToWorld · vectorModelToWorldVisual · getPosWorldVisual · worldToModelVisual · worldToModel · selectionPosition