modelToWorldVisual
- Arma 3 v1.32
Command · also in Render Time Scope · Markdown · JSON · original wiki page
Description
Converts position from object model space to world space in render time scope. For ASL version see modelToWorldVisualWorld.
Important
For scaled objects, the relative position will first be multiplied by the object scale.
For example, if the object scale is 2,
_obj modelToWorldVisual [0,1,0]will be offset 2 meters from the model center ([0,0,0]).
Syntax
object modelToWorldVisual modelPos
Parameters:
object: ObjectmodelPos: Array - in format PositionRelative ([x,y,z] offset relative to the model centre)
Returns: PositionAGL - world position
Examples
Example 1
_aboveAndBehindPlayer = player modelToWorldVisual [0,-1,3];
See also
modelToWorld · vectorModelToWorldVisual · getPosWorldVisual · worldToModelVisual · worldToModel · selectionPosition