Arma 3 Scripting

setMarkerPolyline

  • Global effect
  • Arma 3 v2.02

Command · Markdown · JSON · original wiki page

Description

Sets a polyline marker's path.

Note

Multiplayer optimisation: Global marker commands always broadcast the entire marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).

Syntax

marker setMarkerPolyline path

Parameters:

Returns: Nothing

Examples

Example 1

Changes "marker_1" into a polyline and draws a sine curve on player's position:

// createMarker ["marker_1", [0,0,0]];
"marker_1" setMarkerShape "polyline";
private _return = [] ;

for "_i" from 0 to 100 step 0.1 do
{
    _return pushBack (_i + getPosASL player # 0);
    _return pushBack ((sin (_i * 10)) * 10 + getPosASL player # 1);
} ;

"marker_1" setMarkerPolyline _return;

See also

markerPolyline · setMarkerPolylineLocal