Description
Add virtual weapons to an object (e.g., ammo box). Virtual items can be selected in the Arsenal.
Syntax
[object,weaponClasses,addItemsGlobal,arsenal] call BIS_fnc_addVirtualWeaponCargo
Parameters:
object: Object - object to which items will be addedweaponClasses: Boolean, String or Array of Strings - weapon classesaddItemsGlobal: Boolean - (Optional, default false) true to add items globallyarsenal: Boolean - (Optional, default true) true to add Arsenal action
Returns: Array of Strings - all virtual weapons
Examples
Example 1
[BIS_ammoBox, ["class_1","class_2"], false, true] call BIS_fnc_addVirtualWeaponCargo;
See also
Arsenal · BIS_fnc_addVirtualBackpackCargo · BIS_fnc_addVirtualItemCargo · BIS_fnc_addVirtualMagazineCargo · BIS_fnc_arsenal · BIS_fnc_getVirtualBackpackCargo · BIS_fnc_getVirtualItemCargo · BIS_fnc_getVirtualMagazineCargo · BIS_fnc_getVirtualWeaponCargo · BIS_fnc_removeVirtualBackpackCargo · BIS_fnc_removeVirtualItemCargo · BIS_fnc_removeVirtualMagazineCargo · BIS_fnc_removeVirtualWeaponCargo