Description
Important
Be very careful with this function as certain mods modify the categories making this function unreliable!
Returns item category and type.
| Weapon / VehicleWeapon |
VehicleWeapon |
Item |
Equipment |
Magazine |
Mine |
- AssaultRifle - BombLauncher - Cannon - GrenadeLauncher - Handgun - Launcher - MachineGun - Magazine - MissileLauncher - Mortar - RocketLauncher - Shotgun - Throw - Rifle - SubmachineGun - SniperRifle |
- Horn - CounterMeasuresLauncher - LaserDesignator |
- AccessoryMuzzle - AccessoryPointer - AccessorySights - AccessoryBipod - Binocular - Compass - FirstAidKit - GPS - LaserDesignator - Map - Medikit - MineDetector - NVGoggles - Radio - Toolkit - UAVTerminal - VehicleWeapon - Unknown - UnknownEquipment - UnknownWeapon - Watch |
- Glasses - Headgear - Vest - Uniform - Backpack |
- Artillery - Bullet - CounterMeasures - Flare - Grenade - Laser - Missile - Rocket - Shell - ShotgunShell - SmokeShell - UnknownMagazine |
- Mine - MineBounding - MineDirectional |
Syntax
weaponClass call BIS_fnc_itemType
Parameters:
weaponClass: String - weapon's class name
Returns: Array of Strings format [category, type]
Examples
Example 1
"arifle_MX_pointer_F" call BIS_fnc_itemType;
See also
currentWeapon
More detailed description about some specific Weapons and Vehicle Weapons:
| Weapon |
Description |
| GrenadeLauncher |
Underbarrel and HGLs. |
| BombLauncher |
Aircraft bomb throw weapons. |
| MissileLauncher |
Guided missile weapons (alike Titan series). |
| RocketLauncher |
Non-guided missile weapons (alike RPG32). |
| Cannon |
Main vehicle turret (alike tank cannon). |
| Throw |
Throw-like weapons (grenade weapon, melee weapons from mods, etc). |