Arma 3 Scripting

BIS_fnc_loadInventory

  • Arma 3 v0.58

Function · Markdown · JSON · original wiki page

Description

Adds a predefined loadout (either via CfgVehicles, CfgRespawnInventory, or a custom inventory saved via BIS_fnc_saveInventory) to a specified unit.

Syntax

param call BIS_fnc_loadInventory

Parameters:

Returns: Boolean

Examples

Example 1

_loadout = [player, configFile >> "CfgVehicles" >> "B_Soldier_SL_F"] call BIS_fnc_loadInventory; // gives BLUFOR Squad Leader's loadout to player unit

Example 2

to save and load the inventory:

[player, [missionNamespace, "TAG_SavedInventory"]] call BIS_fnc_saveInventory;    // save it
[player, [missionNamespace, "TAG_SavedInventory"]] call BIS_fnc_loadInventory;    // load it

See also

BIS_fnc_saveInventory · BIS_fnc_exportInventory · BIS_fnc_deleteInventory · setUnitLoadout

Community notes

Ilias38rus

Doesn't work for backpacks in backpack, unlike setUnitLoadout.