Arma 3 Scripting

BIS_fnc_dirtEffect

  • Local effect
  • Arma 3 v1.00

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Description

Screen dirt (texture) postprocess. Displays dust PP according to damage obtained from near explosion; takes array from "Explosion" event handler.

Syntax

[unit, damage] call BIS_fnc_dirtEffect

Parameters:

Returns: Nothing

Examples

Example 1

[nil, 0.5] call BIS_fnc_dirtEffect;

See also

BIS_fnc_bloodEffect · BIS_fnc_flamesEffect