BIS_fnc_exportCfgVehiclesAssetDB
- Runs with spawn
- Arma 3 v1.00
Function · Markdown · JSON · original wiki page
Description
Copies CfgVehicles information to clipboard in wiki format.
Syntax
[side, category] call BIS_fnc_exportCfgVehiclesAssetDB
Parameters:
-
side: Array or Numbers - (Optional, default[4,5,6,7,8,9]) side selection, can be:- 0: OPFOR / CSAT
- 1: BLUFOR / NATO
- 2: Independent / Guerrilla
- 3: Civilian
- 4: Unknown
- 5: Enemy
- 6: Friendly
- 7: Logic
- 8: Empty
- 9: AmbientLife
-
category: Number - (Optional, default 0 if side is a number, always reverts to 1 if side an array) only used when side is set to 3.Can be one of the following:
- 0: civilian units
- 1: structures
- 2: ruins and wrecks
- 3: equipment
- 4: objects
- 5: VR
- 6: animals
Returns: Nothing
Examples
Example 1
[0] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3: CfgVehicles EAST
[1] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3: CfgVehicles WEST
[2] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3: CfgVehicles GUER
[3,0] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3: CfgVehicles CIV
[3,1] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3: CfgVehicles Structures
[3,2] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3: CfgVehicles Ruins & Wrecks
[3,3] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3: CfgVehicles Equipment
[3,4] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3: CfgVehicles EMPTY
[3,5] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3: CfgVehicles VR Objects
[3,6] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3: CfgVehicles Animals
[] spawn BIS_fnc_exportCfgVehiclesAssetDB; // exports Arma 3: CfgVehicles Other
// Unknown, Enemy, Friendly, Modules, Empty, Ambient Life
See also
side · CfgVehicles Config Reference · BIS_fnc_exportCfgGroups · BIS_fnc_exportCfgHints · BIS_fnc_exportCfgMagazines · BIS_fnc_exportCfgPatches · BIS_fnc_exportCfgVehicles · BIS_fnc_exportCfgWeapons