BIS_fnc_markerCreate
- Arma 3 v0.50
- First in Take On Helicopters v1.00
Function · Markdown · JSON · original wiki page
Description
Creates marker with given params. Reads config to recognize settings - use for quick debugging only.
Syntax
syntax inferred from the function header
_this call BIS_fnc_markerCreate
Parameters:
_this— ARRAY of values STRING - one of type, color, brush or shape. If no corresponding class is found, value is used as marker text ARRAY [STRING(,ANY,ANY,...)] - marker name with optional arguments [NUMBER] - marker size [a,a] [NUMBER,NUMBER] - marker size [x,y] [NUMBER,NUMBER,NUMBER] - marker position [x,y,z] OBJECT - object's position NUMBER - marker dir BOOL - marker locality (true if global)
Returns: STRING - created marker
Function header
The comment at the top of the function's file in the game; this page's description, params, syntax, returns come from it.
/*
Description:
Creates marker with given params.
Reads config to recognize settings - use for quick debugging only.
Parameter(s):
_this: ARRAY of values:
STRING - one of type, color, brush or shape. If no corresponding class is found, value is used as marker text
ARRAY
[STRING(,ANY,ANY,...)] - marker name with optional arguments
[NUMBER] - marker size [a,a]
[NUMBER,NUMBER] - marker size [x,y]
[NUMBER,NUMBER,NUMBER] - marker position [x,y,z]
OBJECT - object's position
NUMBER - marker dir
BOOL - marker locality (true if global)
Returns:
STRING - created marker
*/