Arma 3 Scripting

Function in Scenes

BIS_fnc_sceneCreateSceneTrigger

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Description

Create trigger for scene which can interrupt scene with name passed during creating the trigger. Scene name is saved in format BIS_SceneIntDetector%1 where %1 is sceneName.

Syntax

[sceneName, side, timeout, triggerSize, triggerPosition] call BIS_fnc_sceneCreateSceneTrigger

Parameters:

Returns: Nothing

Examples

Example 1

["BIS_scene", west, 5, 500, [1337,1337,0], false] call BIS_fnc_sceneCreateSceneTrigger;

See also

BIS_fnc_sceneCreateSoundEntities · BIS_fnc_sceneRotate · BIS_fnc_sceneSetBehaviour · BIS_fnc_sceneGetObjects · BIS_fnc_sceneIntruderDetector