Arma 3 Scripting

BIS_fnc_sceneRotate

  • Arma 3 v0.50
  • First in Arma 2 v1.00

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Description

Compute new object coordinates from given center and angle from MOTION BUILDER

Syntax

[center, centerAngle, angle, iniPosition] call BIS_fnc_sceneRotate

Parameters:

Returns: Array - array in format [[PositionX,PositionY,PositionZ], Rotation]

Examples

Example 1

[[1337,1337,0], 42, 120, [200,200,0]] call BIS_fnc_sceneRotate; // returns [[1337.15,1334.18,0],-258]

See also

BIS_fnc_sceneCreateSoundEntities · BIS_fnc_sceneSetBehaviour · BIS_fnc_sceneGetObjects