Description
Code executed when curator object is edited (i.e., moved or rotated). When a soldier or a vehicle is moved high above ground, create a parachute for them.
Syntax
[module, object] call BIS_fnc_curatorObjectEdited
Parameters:
module: Object - Arma 3: Curator moduleobject: Object - object which was edited
Returns: Boolean
Examples
Example 1
[module_curator, someObject] call BIS_fnc_curatorObjectEdited;