Arma 3 Scripting

getRepairCargo

  • Global argument
  • Arma 3 v0.56

Command · Markdown · JSON · original wiki page

Description

Returns the amount (1 is full) of repair resources in the cargo space of a repair vehicle.

Note

Since Arma 3 v1.96 the return value for vehicles that are not configured to have ability to repair other vehicles is -1. (Prior to that the value was negative infinity)

Syntax

getRepairCargo vehicle

Parameters:

Returns: Number - repair cargo value, -1 if repair cargo is not supported, 0 if the vehicle is !alive or isNull

Examples

Example 1

value = getRepairCargo vehicleName;

See also

setRepairCargo · getAmmoCargo · getFuelCargo

Community notes

DreadedEntity

The repair cargo does actually reduce when a repair truck repairs something, however, the default cargo amount of 1 is so high it is functionally infinite. It's inconceivable that you would drain the pool. You would need to set the cargo to 10^-5 or 10^-6 (0.000001 or 0.0000001) before it is low enough to "realistically" run out given how physically large the storage pods on the trucks are