Arma 3 Scripting

Function in Revive

BIS_fnc_reenableRevive

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Description

Enable revive on given unit. Revive system needs to be initialized and running.

Syntax

[player] call BIS_fnc_reenableRevive

Parameters:

Returns: Nothing

Examples

Example 1

[BIS_unit] call BIS_fnc_reenableRevive;

See also

Arma 3: Revive · BIS_fnc_disableRevive · BIS_fnc_reviveAllowed · BIS_fnc_reviveBleedOut · BIS_fnc_reviveDamageReset · BIS_fnc_reviveDebug · BIS_fnc_reviveEhDammaged · BIS_fnc_reviveEhHandleDamage · BIS_fnc_reviveEhHandleHeal · BIS_fnc_reviveEhKilled · BIS_fnc_reviveEhRespawn · BIS_fnc_reviveEnabled · BIS_fnc_reviveGet3dIcons · BIS_fnc_reviveGetActionIcon · BIS_fnc_reviveIconControl · BIS_fnc_reviveInit · BIS_fnc_reviveIsValid · BIS_fnc_reviveIsValidSecure · BIS_fnc_reviveOnBeingRevived · BIS_fnc_reviveOnForcingRespawn · BIS_fnc_reviveOnState · BIS_fnc_reviveOnStateJIP · BIS_fnc_reviveSecureUnit