Description
Make player secured (killed without execution penalties) by _source unit.
Syntax
[unit, source] call BIS_fnc_reviveSecureUnit
Parameters:
Returns: Nothing
Examples
Example 1
[player_1,player2] call BIS_fnc_reviveSecureUnit;
See also
Arma 3: Revive · BIS_fnc_reenableRevive · BIS_fnc_reviveAllowed · BIS_fnc_reviveBleedOut · BIS_fnc_reviveDamageReset · BIS_fnc_reviveDebug · BIS_fnc_reviveEhDammaged · BIS_fnc_reviveEhHandleDamage · BIS_fnc_reviveEhHandleHeal · BIS_fnc_reviveEhKilled · BIS_fnc_reviveEhRespawn · BIS_fnc_reviveEnabled · BIS_fnc_reviveGet3dIcons · BIS_fnc_reviveGetActionIcon · BIS_fnc_reviveIconControl · BIS_fnc_reviveInit · BIS_fnc_reviveIsValid · BIS_fnc_reviveIsValidSecure · BIS_fnc_reviveOnBeingRevived · BIS_fnc_reviveOnForcingRespawn · BIS_fnc_reviveOnState · BIS_fnc_reviveOnStateJIP