Arma 3 Scripting

BIS_fnc_reviveEhHandleHeal

  • Arma 3 v1.42

Function · Markdown · JSON · original wiki page

Description

Handles healing of unit. Unit gets fully healed after 10 seconds if current damage is smaller than initial damage, e.g. a medic healed the unit.

Syntax

[unit] call BIS_fnc_reviveEhHandleHeal

Parameters:

Returns: Boolean - if revive is enabled for given unit it always returns false, if revive is disabled it returns Nothing

Examples

Example 1

[BIS_unit] call BIS_fnc_reviveEhHandleHeal;

See also

Arma 3: Revive · BIS_fnc_disableRevive · BIS_fnc_reenableRevive · BIS_fnc_reviveAllowed · BIS_fnc_reviveBleedOut · BIS_fnc_reviveDamageReset · BIS_fnc_reviveDebug · BIS_fnc_reviveEhDammaged · BIS_fnc_reviveEhHandleDamage · BIS_fnc_reviveEhKilled · BIS_fnc_reviveEhRespawn · BIS_fnc_reviveEnabled · BIS_fnc_reviveGet3dIcons · BIS_fnc_reviveGetActionIcon · BIS_fnc_reviveIconControl · BIS_fnc_reviveInit · BIS_fnc_reviveIsValid · BIS_fnc_reviveIsValidSecure · BIS_fnc_reviveOnBeingRevived · BIS_fnc_reviveOnForcingRespawn · BIS_fnc_reviveOnState · BIS_fnc_reviveOnStateJIP · BIS_fnc_reviveSecureUnit