BIS_fnc_sayMessage
- Global argument
- Local effect
- Arma 3 v1.00
Function · Markdown · JSON · original wiki page
Description
Make a speaker say a message.
Syntax
[speaker, message, channel] call BIS_fnc_sayMessage
Parameters:
speaker: Object or Sidemessage: String - must be defined in either CfgSounds or CfgRadiochannel: String or Number - (Optional, default "side") can be "say3D", "direct", "group", "vehicle", "side", "command", "global", or custom channel ID
Returns: Boolean - true when done
Examples
Example 1
[leader player, "to_c01_m01_brief_001_br_briefing_a_CENTAUR_0", "say3D"] call BIS_fnc_sayMessage;
See also
say · say3D · directSay · groupRadio · vehicleRadio · sideRadio · commandRadio · globalRadio · customRadio