Arma 3 Scripting

allowDammage

  • Local argument
  • Global effect
  • Arma 3 v0.50
  • First in Operation Flashpoint v1.00
  • Alias of allowDamage

Command · Markdown · JSON · original wiki page

Description

Allow or prevent an object being damaged (or injured, or killed). The command does not prevent object from taking scripted damage such as setDamage or setHit.

Syntax

object allowDammage allow

Parameters:

Returns: Nothing

Examples

Example 1

player allowDammage false;

Multiplayer

Important

The command has to be executed where the object is local and will be effective as long as the object does not change locality. If the object changes locality, the command needs to be executed again on the new owner's machine to maintain the effect.

Problems

This command did nothing until Arma 2.

See also

setDamage · damage · allowDamage