Arma 3 Scripting

set3DENMissionAttribute

  • Arma 3 v1.56

Command · Markdown · JSON · original wiki page

Description

Set scenario attribute. An attribute is identified by its property (data when it is engine-drive attribute) value in config. For the list of all attributes with their properties, see Setting Attributes.

Important

Attributes are available only within the Eden Editor workspace. They cannot be accessed in scenario preview or exported scenario!

Important

Changing the value of an attribute will also execute the expression defined in its config.

Syntax

section set3DENMissionAttribute [class, value]

Parameters:

Returns: Nothing

Examples

Example 1

"Multiplayer" set3DENMissionAttribute ["respawn", 3]; // Set respawn type to 3

See also

get3DENMissionAttribute · set3DENMissionAttributes