Description
Set the provided unit in ragdoll state (pushed by an invisible object).
Note
Arma 3 v2.18 addForce can be used in vanilla Arma 3.
Note
This content is exclusive to the Arma 3 Contact Expansion.
Syntax
[unit, force, selectionPos] call BIN_fnc_setRagdoll
Parameters:
unit: Object - the unit to ragdollunit: Array format Vector3D - force applied to the colliding objectunit: String
Returns: String event ID from BIS_fnc_addStackedEventHandler
Examples
Example 1
[player, [0, 100, 0]] call BIN_fnc_setRagdoll;