Description
Set rank of vehicle crew.
Syntax
[target, rank] call BIS_fnc_setRank
Parameters:
-
target: Object - the vehicle whose crew's rank should be adjusted -
rank: String or Number - rank name or rank ID, can be:0 - "Private"
1 - "Corporal"
2 - "Sergeant"
3 - "Lieutenant"
4 - "Captain"
5 - "Major"
6 - "Colonel"
Returns: Boolean
Examples
Example 1
[vehicle player, "Captain"] call BIS_fnc_setRank;