Arma 3 Scripting

BIS_fnc_setIdentity

  • Global argument
  • Global effect
  • Arma 3 v1.00

Function · Markdown · JSON · original wiki page

Description

Sets the unit's identity.

Note

  • When executed on server, the identity will be JIP compatible.
  • Before Arma 3 v1.92, this function was Server Execution.

Syntax

[object, face, speaker, pitch, callsign, name, glasses] call BIS_fnc_setIdentity

Parameters:

Returns: Boolean

Examples

Example 1

[player, "Kerry", "Male01ENGB", 1.05, "Big Daddy"] call BIS_fnc_setIdentity;

Example 2

[bob, nil, nil, 1.6, nil, "Miki Maus", "G_Shades_Black"] call BIS_fnc_setIdentity;

See also

BIS_fnc_setUnitInsignia · setFace · setIdentity · setSpeaker · face