Description
Set object rotation.
Syntax
[object, rotation] call BIS_fnc_setObjectRotation
Parameters:
Returns: Nothing
Examples
Example 1
[cursorObject, [100,100,100]] call BIS_fnc_setObjectRotation;
See also
vectorDir · vectorUp · setVectorDir · setVectorDirAndUp · vectorDiff · vectorAdd · vectorMultiply · vectorCrossProduct · vectorDistance · vectorMagnitudeSqr · vectorDistanceSqr · vectorCos · vectorMagnitude · vectorDotProduct · vectorNormalized · vectorFromTo