Arma 3 Scripting

BIS_fnc_objectType

  • Arma 3 v1.08

Function · Markdown · JSON · original wiki page

Description

Return object category and type.

Syntax

anObject call BIS_fnc_objectType

Parameters:

Returns: Array - in format [category, type]. One of:

Soldier Vehicle / VehicleAutonomous Logic Object
- AT
- Civilian
- Diver
- Infantry
- Medic
- MG
- Officer
- Pilot
- Sniper
- SpecialForces
- UAVPilot
- Car
- Helicopter
- Motorcycle
- Plane
- Ship
- StaticWeapon
- Submarine
- TrackedAPC
- Tank
- WheeledAPC
- Logic
- Module
- Ammobox
- Animal
- Backpack
- Camera
- Church
- Effect
- Fire
- Flag
- Helipad
- House
- Marker
- Mine
- Parachute
- Seagull
- Sound
- Target
- Thing
- Trigger
- UnknownObject
- VASI
- Wreck

Examples

Example 1

private _myType = player call BIS_fnc_objectType;

Example 2

private _myType = "B_MRAP_01_F" call BIS_fnc_objectType;

See also

typeOf · countType · isKindOf