Description
Returns an array of bone names to which the specified selection is attached.
Important
This command is relatively slow because it searches in all vertices of every bone.
Syntax
object getSelectionBones [selectionName, LOD]
Parameters:
object: ObjectselectionName: StringLOD: String or Number - can be one of:"Memory""Geometry""FireGeometry""LandContact""HitPoints""ViewGeometry"When Number is used, command searches for a LOD with the same LOD resolution
Returns: Array of Strings - array of bone names