Description
Returns whether the unit is burning. This returns true only if unit is damaged by nearby fire, it does not check whether a fireplace is burning, use inflamed command for that.
Syntax
isBurning unit
Parameters:
unit: Object
Returns: Boolean
Examples
Example 1
if (isBurning player) then { player groupChat "I'm burning!!"; };
See also
getBleedingRemaining · setBleedingRemaining · isBleeding · inflamed